I know, Cram started his Chronicles of Templaria RPG thread trend. However, I just wanted to have fun too.
Updated: Jan. 12, 08 - 4:58 p.m.
BackgroundThe three kingdoms are living at peace. One kingdom represents the white dragon, one kingdom represents the black dragon, and one are atheists. The white and the black kingdoms were annoyed by the fact of the atheist's oblivious knowledge. That small reason led to war. Both the white and the black kingdoms attacked the "Godless Kingdom". Loosing support from the Godless Kingdom to the two kingdoms, the kingdoms decided to create a treaty to leave the war away from villagers.
StoryIt's been about three years since the war of the light and dark armored knights destroyed towns. The two kings of two kingdoms have agreed to bring peace to their villagers and promised not to proclaim war until the existence of the twin dragons were true. Only a few were repaired partially while the other cities became a ghetto. Tellen Arch, living in one of those ghettos called Firin, was really curious on the purpose of the war. He departed to the high mountains in which legends tell of the dragons' whereabouts. Meanwhile, the white knights invaded Firin for security check. As both Tellen and Mennen arrived at Gods' Plateau, the two were caught by the white knights. Suddenly, two dragons arrived as they were battling. Meanwhile, Sefrin saw an illusion of his dead parents around while covering for the Arch brothers.
Characters (WIP)
- Tellen Arch: One age 17 boy who believes in the existence of dragons. He likes to challenge on people who thinks of being the best. Compared to the villagers, he can't help but question about the knights' purpose of their war. He lives with foster parents. His preferable weapons are daggers and swords.
- Sefrin Dek: Tellen's best companion throughout his life. As a 16 year old boy, he hardly believes in almost anything, including himself. He does, however, believe in Tellen's great strength. Even if the knights killed his parents in accident, he holds no grudge against them. Instead, he blames the king that caused the war. He's technically an orphan. Somehow, he manages to pay for his house by taking many jobs in town. He uses sticks and swords.
- Yuka Genas: As a black knight, she excels at lances. Her dark attitude blocks out other people's feelings for her. It's like she never wanted to be loved, but for what reason?
- Herkis Quazna: A white knight who takes most concerns for his actions. It's villages like Firin he never wants to enter due to his dark memories. Not a strong personality, but he wields a hammer and an axe.
Mennen Arch: Tellen Arch's little brother, he also has an obsession for dragons. Despite being very small and compact, he tends to get into fights with much bigger, older people and use big weapons. Unlike his bigger brother, he couldn't care less about the knights, but decides to follow Tellen Arch simply because he thinks it'll be fun to "go on an adventure". He also lives with foster parents. His preferable weapons are hammers, axes, and swords.
Equip & Items=Beginner's Recovery Items=
- Candy: It's a tiny piece of candy wrapped in paper. Recovers 10 HP.
- White Dragon Candy: Promoted by the white knights. It's white chocolate. Recovers pending on taste. (+Sefrin, +Herkis / -Tellen, Yuka)
- Black Dragon Candy: Promoted by the black knights. It's dark chocolate. Recovers pending on taste. (+Tellen, Yuka / -Sefrin, -Herkis)
- Sliced Bread: A slice of bread. Grains are healthy for you. Recovers 15 HP.
- Loaf of Bread: Freshly baked bread. Recovers 30 HP.
- Sandwich: A tasty but small lunch. Recovers 40 HP.
- Candy Box: This box has one piece of candy for everyone. Recovers 10 HP to all allies.
- Cheese Cubes on a Plate: That's a lot of cheese. Recovers 15 HP to all allies.
- Picnic Basket: A load of food for everyone! Recovers 30 HP to all allies.
- Phoenix Tear: Do you seriously drink this?! Cures incapacitation.
=Beginner's Weapons= (WIP)
- Twig: Best for starting fireplaces (ATK +4) DP=4
- Pocket Knife: A dull knife fur cutting when needed. (ATK +7) DP=30
- Toy Hammer: Filled with air, this is one squeaky toy! (ATK +7) DP=40
- Old Stick: An old bark usualy found in any forest. (ATK +8) DP=40
- Kitchen Knife: Why use this as a weapon when you can use it to cut steak? (ATK +10) DP=40
- Wooden Sword: Even though it's in a sword shape, it's still a stick. (ATK +13) DP=50
- Wooden Mallet: Quite small and weak for a hammer. (ATK +13) DP=65
- Iron Knife: Although sharp, this blade is still small. (ATK + 16) DP=65
- Training Sword: A sword designed for practice. (ATK +20) DP=85
- Broad Sword: A long sword made to slay monsters. (ATK +24) DP=100
- Rusted Lance: This spear has been overused. (ATK +24) DP=105
=Beginner's Equipment= (WIP)
- Old Rusty Ring: In its worst condition, it's hardly worth anything. (DEF +1)
- Clothes: It's your clothes from home. You have plenty of these. (DEF +3)
- Ragged Gloves: Dang this one's overused! Time to get a new pair! (DEF +2)
- Kid's Cap: Honestly, you need something for your age. (DEF +2)
- Heavy Clothes: Heavier clothes for the winter. (DEF +5)
- Old Ring: Not as bad. Though, it's probably worth a couple of C. (DEF +3)
- Small Hat: Might fit you, might not. (DEF +3)
- Cheap Gloves: The quality is terrible! It's barely strong. (DEF +3)
Status Aliments=All of these are removed in hospitals and items=
- Poison: Poison has always been deadly. Removes 10% of Max HP when battling. 1 HP for each step in field.
- Crippled: Unable to fight. However, you can use Magic or Items.
- Dry Throat: Cannot eat anything. Very bad if there are no healers in your team.
- Sickness: Reduce ATK by 25%. Get well soon!
- Injured: ATK is reduced by 50%. Obtained when HP is down to 10% or lower.
- Incapacitated: There's always a death status. Character cannot act in battle. Gone after cutscene.
=Gone during/after battle=
- Solidified: Unable to move for one turn. Happens if something hugged or scared your character.
- Eye Problems: Accuracy reduced to 75%. Caused by sand, spice, or anything eye-burning in your eyes.
- Ear Pierced: Loud scratches gets the fighter covering by the ears! Player takes 1.5 for one hit.
- ATK Reduced: Attack is now slightly reduced. Will go away
eventually.
- DEF Reduced: Defense is now slightly reduced. Will go away
eventually.
=Only by Magic or Items=
- Diamondized: Character turned into a human-shaped diamond. Don't go selling your friends. Gone after cutscene.
- Cursed: Skill and Magic is blocked.
- Corrupted: Player attacks player until cured. Can be counted as incapacitated. Gone after cutscene.
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As of 10/15/09:
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