| | The Create-Your-Own-Children's-Card-Game-Card Thread! | |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: The Create-Your-Own-Children's-Card-Game-Card Thread! Sat Sep 26, 2009 5:55 pm | |
| The title says it all. And you saw it coming. Raraku - Phyrexian Shapeshifter5B Planeswalker - Raraku +2: Treat this card as a 6/4 Black Planeswalker with haste, trample, and first strike until the end of the turn. Add Loyalty Counters only after this effect. -2: Remove from play 1 creature in either player's Graveyard. Treat this card as a copy of that card until the end of the turn. Remove Loyalty Counters only after this effect. -10: Treat this card as a 12/4 Black unblockable Planeswalker with haste, trample, and double-strike until the end of the turn. Remove Loyalty Counters only after this effect. 6 A Phyrexian of no words is about as malleable as he looks._________________ 
Last edited by .sickling. on Mon Sep 28, 2009 3:34 pm; edited 5 times in total |
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Kudo Moderator


Number of posts: 514 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sat Sep 26, 2009 7:36 pm | |
| This is why I'm playing Soul Silver now...  And this looks more like crap from Magic: The Gathering thrown together, please do try again. |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Sep 27, 2009 8:53 pm | |
| That "crap" IS Magic: The Gathering. Likewise, if you don't have anything nice to say, don't say it... _________________  |
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Drag3ndz Moderator


Number of posts: 565 Age: 17 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Sep 27, 2009 9:52 pm | |
| Knowing Kudo, he never has nice things to say, unless it's from 4chan. The All-Medical-Doctor Magic Card [Equip] When the equipped monster of this card is destroyed, the monster is then summoned back on the field regardless of the effect of monsters, magic, or trap cards. The resummoned monster's attack points is reduced in half and will be counted as a normal monster. _________________ As of 10/15/09: | Spoiler: | | |  |
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kiki.i Valiant poster


Number of posts: 359 Registration date: 2008-10-25
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Cram Admin


Number of posts: 840 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Sep 28, 2009 2:19 pm | |
| This post is a violation of an indirect insult and has been removed. I would warn you, but you're the admin. I can't do anything. ~Drag3ndz _________________ My word is law. My rule is absolute. Neither earth, nor sky, nor water can save you from my wrath once you invoke it. I am..The Admin "Life is just another word for constant insanity" -Michael Cram   |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Sep 28, 2009 2:49 pm | |
| Gourmet Chef *** FIRE Warrior/Effect During your Standby Phases, increase your Life Points by 1200. ATK: 1000 DEF: 1700 Gourmet Fighter **** FIRE Warrior/Effect When this card is Normal Summoned, you may Special Summon 1 Level 4 or lower "Gourmet" monster from your hand. ATK: 1400 DEF: 800 Gourmet Butcher Man **** FIRE Warrior/Effect When this card is Summoned by the effect of a "Gourmet" monster, destroy 1 face-up monster on the field, except "Gourmet Butcher Man," and gain Life Points equal to its ATK or DEF (whichever is higher). ATK: 1500 DEF: 0 Gourmet Warrior ******* FIRE Warrior/Fusion/Effect "Gourmet Fighter" + "Gourmet Chef" The Fusion Summon of this card is conducted by sending from your side of the field to the Graveyard, the Fusion Material monsters listed (do not use Polymerization). Increase your Life Points by 2000 during your Standby Phases. ATK: 2200 DEF: 1700 Gourmet Nutritionist *** FIRE Warrior/Effect/Tuner Once per turn, during your Main Phase, you may select one face-up monster on the field and gain Life Points equal to its ATK. ATK: 0 DEF: 1900 Gourmet Connoisseur **** FIRE Warrior/Effect Once per turn, if you Normal Summoned a "Gourmet" monster this turn, you may Special Summon it to gain 1000 Life Points. Once per turn, during your Main Phase, you may return this card to your hand. ATK: 1000 DEF: 1000 Gourmet Host **** FIRE Warrior/Effect While this card is face-up on the field, your opponent cannot select another "Gourmet" monster as an attack target. All other "Gourmet" monsters gain 400 ATK and DEF. ATK: 1200 DEF: 1200 Gourmet Waitress *** FIRE Warrior/Effect During your Standby Phase, gain Life Points equal to 800 x the number of "Gourmet" monsters in your Graveyard. If there are at least 2 other "Gourmet" monster on your side of the field, your opponent cannot declare an attack. ATK: 600 DEF: 800 King of the Kitchen ***** FIRE Warrior/Effect This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Gourmet" monster. While you control "Gourmet Gourmet," Tribute this card to gain 3000 Life Points. ATK: 1900 DEF: 1900 Gourmet Blast-Burn Oven ***** FIRE Machine/Effect When you control another "Gourmet" monster other than "Gourmet Freezeshock Fridge" or "Gourmet Blast-Burn Oven," this card gains the following effects: - This card gains 500 ATK. - When this card destroys another monster by battle, gain Life Points equal to its ATK or DEF (whichever is higher). - Tribute 1 "Gourmet" monster. Gain Life Points equal to its ATK or DEF (whichever is higher). - This card cannot be destroyed by Trap cards. ATK: 2000 DEF: 2000 Gourmet Freezeshock Fridge ***** WATER Machine/Effect When you control another "Gourmet" monster other than "Gourmet Blast-Burn Oven" or "Gourmet Freezeshock Fridge," this card gains the following effects: -This card gains 1000 DEF. - When this card is Summoned, select one face-up monster on the field, except "Gourmet Freezeshock Fridge," and remove it from play. During both you and your opponent's Standby Phases, gain Life Points equal to half its ATK. When this card is removed from the field, return the removed from play card to its respective owner's side of the field. - This card cannot be destroyed by Spell cards. ATK: 2000 DEF: 2000 Gourmet Kid ** FIRE Warrior/Effect When this card is Summoned, place a Food counter on it. When another monster is Normal Summoned, place another Food counter on this card. During your Standby Phases, gain Life Points equal to 800 x the number of Food counters on it. Once per turn, you may remove one Food counter from this card to negate an attack designating this card. ATK: 0 DEF: 200 Gourmet Frycooker ***** FIRE Warrior/Effect Whenever your Life Points are higher than your opponent's, this card gains ATK equal to half the difference. When this card is destroyed by battle, gain Life Points equal to half its ATK. ATK: 1000 DEF: 1000 Gourmet Master Chef ******* FIRE Warrior/Effect This card cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 "Gourmet Chef." Your opponent cannot declare an attack if you control another "Gourmet" monster. During your Standby Phase, gain Life Points equal to the combined total of the ATK of all monsters on the field. ATK: 700 DEF: 2300 Inaga, Ultimate Gourmet Chef ********** FIRE Warrior/Effect This card cannot be Normal Summoned or Set. This card cannot be Special Summoned from your hand except by Tributing 1 "Gourmet" monster and paying all but 50 of your Life Points. This card's ATK is equal to half the amount of Life Points you paid. Whenever this card inflicts Battle Damage, negate that damage, and gain that many Life Points instead. While you control 1 other "Gourmet" monster, this monster cannot be selected as a target of an attack or card effect. ATK: ??? DEF: 0 Gourmet Gourmet Field Spell Card During your Standby Phase, gain Life Points equal to 1000 x the number of "Gourmet" monsters you control. Opponent's card effects that would make you lose Life Points (except Battle Damage) are negated, and make you gain that much instead. Massive Bill Normal Trap Card Pay 2000 Life Points. Destroy cards on your opponent's side of the field equal to the number of "Gourmet" (including "Gourmet Gourmet") cards you control. Pressure Cooker Continuous Spell Card You may only control 1 "Pressure Cooker." During your Standby Phases, your opponent loses Life Points equal to the difference between your and their Life Points. If this effect would make your opponent's Life Points 0 or lower, this card's effect is negated. Destroy this card when your Life Points become lower than your opponent's. Tongs of Demise Equip Spell Card The equipped monster cannot declare an attack or be Tributed. The equipped monster loses 1000 ATK during both you and your opponent's Standby Phases. You gain Life Points equal to ATK lost this way. When the selected monster's ATK becomes less than 0 by this card's effect, destroy the monster and this card. Tasteful Choice Pay 1000 Life Points. Choose and activate one of the following effects: - Tribute one "Gourmet" monster. Gain Life Points equal to its ATK or DEF. - Discard one card. Special Summon 1 "Gourmet" monster from your Graveyard. - Special Summon 1 "Gourmet" monster from your hand. It is Summoned as if it was Summoned by the effect of a "Gourmet" monster. Gourmet Shield Normal Trap Card Activate only when your opponent declares an attack. Tribute 1 "Gourmet" monster, then destroy all face-up monsters your opponent controls. Then, gain Life Points equal to their combined ATK. Fast Food Quick-Play Spell Card This card can be activated the turn it is Set. During the turn this card is activated, whenever a "Gourmet" monster deals Battle Damage, you may gain that many Life Points. _________________  |
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Kudo Moderator


Number of posts: 514 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Sep 28, 2009 3:16 pm | |
| The Gourment Cards, better. as for earlier, when it IS Magic the Gathering, then it's not really creating your own Children's Card Game now is it? You can forget your bashing with me and get real here. I apologize since I may have sounded too cruel, but really, try making things a bit more new. (Magic the Gathering already has Planewalkers, at least the Gourmet Stuff was your idea) But fine, whatever, do what you want but I'd personally prefer to see stuff a little more different. @Kiki: No, Cram told me of other things (more specifically, some BS about actually caring) you might just have mis-read it. @Drag3ndz...unless it's from 4chan? Most of that stuff is INSULTING isn't it? Naw, that's just funny crap I find from IWBTF who got it from 4chan. Finally, no cards from me since the ones I made in the past I think suck too much to deserve proper recognition. |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Sep 28, 2009 3:33 pm | |
| | Kudo wrote: | The Gourment Cards, better.
as for earlier, when it IS Magic the Gathering, then it's not really creating your own Children's Card Game now is it?
You can forget your bashing with me and get real here. I apologize since I may have sounded too cruel, but really, try making things a bit more new. (Magic the Gathering already has Planewalkers, at least the Gourmet Stuff was your idea) But fine, whatever, do what you want but I'd personally prefer to see stuff a little more different. |
Tell me this: in Magic: The Gathering, is there a specific Planeswalker named Raraku? I didn't think so. He's a creation. So please stop shooting down something you know (potentially) very little about. Not everything that can be created is going to be a completely new card type.
And to think there would be very little trouble over such a trivial subject... At least it's not a full-blown argument... Rulings arguments can be intense._________________  |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
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Kudo Moderator


Number of posts: 514 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Sep 28, 2009 3:42 pm | |
| | .sickling. wrote: | | Kudo wrote: | The Gourment Cards, better.
as for earlier, when it IS Magic the Gathering, then it's not really creating your own Children's Card Game now is it?
You can forget your bashing with me and get real here. I apologize since I may have sounded too cruel, but really, try making things a bit more new. (Magic the Gathering already has Planewalkers, at least the Gourmet Stuff was your idea) But fine, whatever, do what you want but I'd personally prefer to see stuff a little more different. |
Tell me this: in Magic: The Gathering, is there a specific Planeswalker named Raraku? I didn't think so. He's a creation. So please stop shooting down something you know (potentially) very little about. Not everything that can be created is going to be a completely new card type.
And to think there would be very little trouble over such a trivial subject... At least it's not a full-blown argument... Rulings arguments can be intense. |
Indeed they can
Really though. I will admit, I know little to crap about Magic: The Gathering. When I was over at the Valentine Fair I saw one of those starter decks for it on sale CALLED Planeswalkers. Maybe you prefer slight variations, that's fine. Just saying in my opinion I don't like it. No hard feelings (as I said, do whatever)
Double posting, you should already know we really don't care much about it. If anyone else finds it too annoying we'll just ask you to merge that later. |
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Cram Admin


Number of posts: 840 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Sep 28, 2009 4:18 pm | |
| | .sickling. wrote: | | Cram wrote: | STFU you nerds
When this card is played, anyone talking about childrens' card games will automatically lose the game. Of course, by reading this card's description you have lost the game already. You have gained three losses by reading this sentences about THE GAME. Have a nice game |
Wow, talk about rude.
And yes, I did double-post. Screw me over for it. |
No thanks .sickling. but I know a nice young man from kumon who would love to have a jump on you! JK JK (Watch what you say)_________________ My word is law. My rule is absolute. Neither earth, nor sky, nor water can save you from my wrath once you invoke it. I am..The Admin "Life is just another word for constant insanity" -Michael Cram   |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
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kiki.i Valiant poster


Number of posts: 359 Registration date: 2008-10-25
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Kudo Moderator


Number of posts: 514 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Wed Sep 30, 2009 10:06 pm | |
| Not completely, we all get angry at some points. I seem to be through (for now) and everyone else is really just joking around. Nothing serious. And it's not everyone until you're ranting with us all. |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Thu Oct 01, 2009 7:17 am | |
| Harpie Lady Matriarch****** WIND This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by controlling 2 or more "Harpie Lady" monsters. "Harpie Lady" monsters cannot be destroyed during the Battle Phase. ATK: 2200 DEF: 900 _________________  |
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DarkLink3603 Valiant poster


Number of posts: 277 Age: 16 Registration date: 2009-01-05
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Thu Oct 01, 2009 10:37 pm | |
| Shen, Exiled Warrior 2GW Planeswalker - Shen +2 Put a Passive counter on target creature. It cannot attack or block and cannot use activeted abilities unless they are mana abilities. -2 Put 2 1/1 white Kithkin creature tokens and 1 3/3 green Beast token onto the battlefield. -8 Creature tokens you control get 1 +1/+1 counters each. If a green creature token you control has at least one +1/+1 counter on it, it has trample. If a white creature token you control has a +1/+1 counter on it, it has vigilance. _________________ "What's wrong Colonel Sanders? Chicken?!" -Dark Helmet, Spaceballs "A BIG GAME WITH LOTS OF TINY BALLS!" -A Poster For The Movie Balls of Fury "A pointless argument is one worth arguing." -Me, For No Reason Whatsoever "If right is always right, where's the fun in going that way? Go left." -Me, Because It's True
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
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Cram Admin


Number of posts: 840 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Oct 04, 2009 11:26 am | |
| *BANGS HEAD AGAINST KEYBOARD* _________________ My word is law. My rule is absolute. Neither earth, nor sky, nor water can save you from my wrath once you invoke it. I am..The Admin "Life is just another word for constant insanity" -Michael Cram   |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
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Cram Admin


Number of posts: 840 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Oct 04, 2009 11:32 am | |
| Nuke Deal 10,000 Damage to both players lifepoints. The inverse Bunker You cannot take lifepoit damage for two turns _________________ My word is law. My rule is absolute. Neither earth, nor sky, nor water can save you from my wrath once you invoke it. I am..The Admin "Life is just another word for constant insanity" -Michael Cram   |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Oct 04, 2009 11:35 am | |
| | Cram wrote: | Nuke Deal 10,000 Damage to both players lifepoints.
The inverse
Bunker You cannot take lifepoit damage for two turns |
Is Nuke a Trap, Spell, or (lol) a Monster? Until then, no rating.
Bunker is absolutely broken and overpowered. Stall decks can take advantage of it far too easily: 6 turns of stall is a lot (you are running three copies, no?), and by then a stall deck and crush an opponent through burn, Exodia, etc. I know it's meant to counter Nuke, but think about the design more closely next time._________________  |
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Cram Admin


Number of posts: 840 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Oct 04, 2009 11:38 am | |
| umm fine. Nuke (Quick-Play Magic) Deal 10,000 Damage to both players lifepoints. Bunker (Trap) You cannot take lifepoint damage for one turn _________________ My word is law. My rule is absolute. Neither earth, nor sky, nor water can save you from my wrath once you invoke it. I am..The Admin "Life is just another word for constant insanity" -Michael Cram   |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
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Cram Admin


Number of posts: 840 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Sun Oct 04, 2009 11:44 am | |
| Its The Create-Your-Own-Children's-Card-Game-Card Thread! not the CREAT A CARD FOR ME WHERE I WILL SHOOT IT DOWN. Its all in good fun. Plus you should've seen the art I had for it. It was an Animated gif. _________________ My word is law. My rule is absolute. Neither earth, nor sky, nor water can save you from my wrath once you invoke it. I am..The Admin "Life is just another word for constant insanity" -Michael Cram   |
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Kudo Moderator


Number of posts: 514 Age: 16 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Oct 05, 2009 8:34 am | |
| | .sickling. wrote: | | Cram wrote: | umm fine.
Nuke (Quick-Play Magic) Deal 10,000 Damage to both players lifepoints.
Bunker (Trap) You cannot take lifepoint damage for one turn |
Bunker totally creeps the hell out of Hallowed Life Barrier, but, oh well...
REAL CARD: Hallowed Life Barrier Normal Trap Discard 1 card. You cannot take damage from your opponent this turn.
Nuke is outlandishly broken. You can make the game a tie whenever you want, or you can simply counter the damage using Cyber Kirin or any sort of effect damage preventer and make the game instantly yours. |
Look at italicized. It was SUPPOSED to be broken and do such things. Hence it being a joke card, I believe the original idea was to use it and chain it off to bunker.
Oh, and the original bunker was 10 turns, not 2. |
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sickling Member


Number of posts: 5 Registration date: 2009-10-04
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Oct 05, 2009 10:27 am | |
| | Kudo wrote: | | .sickling. wrote: | | Cram wrote: | umm fine.
Nuke (Quick-Play Magic) Deal 10,000 Damage to both players lifepoints.
Bunker (Trap) You cannot take lifepoint damage for one turn |
Bunker totally creeps the hell out of Hallowed Life Barrier, but, oh well...
REAL CARD: Hallowed Life Barrier Normal Trap Discard 1 card. You cannot take damage from your opponent this turn.
Nuke is outlandishly broken. You can make the game a tie whenever you want, or you can simply counter the damage using Cyber Kirin or any sort of effect damage preventer and make the game instantly yours. |
Look at italicized. It was SUPPOSED to be broken and do such things. Hence it being a joke card, I believe the original idea was to use it and chain it off to bunker.
Oh, and the original bunker was 10 turns, not 2. |
....But what's the fun in making a broken card? D: |
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Drag3ndz Moderator


Number of posts: 565 Age: 17 Registration date: 2008-10-24
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Oct 05, 2009 10:56 am | |
| Stop using the alter account and use your real one. Alternate accounts break the rules at first degree. I will leave you with a warning if you keep using this alternate account. Anywho... Newbie Hero Earth Level: 4 ATK: 1200 DEF: 500 [Warrior/Effect] - When each Hero's Tutor is on your side of the field, this card gains 600 ATK points. _________________ As of 10/15/09: | Spoiler: | | |  |
Last edited by Drag3ndz on Mon Oct 05, 2009 11:17 am; edited 1 time in total |
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
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DarkLink3603 Valiant poster


Number of posts: 277 Age: 16 Registration date: 2009-01-05
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Oct 05, 2009 7:05 pm | |
| Magic: The Gathering Card Portal to Nothingness 0 Sorcery Target player loses the game. You life total becomes 5. This card can only be used in a game with 3+ people. After using this card for the first time ever, crumple it up, and throw it away. At the beginning of a game, if you have this card in your library, you must show all players your library. If you have more than one "Portal to Nothingness" in your library, crumple all of them up, throw them away, and you lose the game. WHAT THE F......... _________________ "What's wrong Colonel Sanders? Chicken?!" -Dark Helmet, Spaceballs "A BIG GAME WITH LOTS OF TINY BALLS!" -A Poster For The Movie Balls of Fury "A pointless argument is one worth arguing." -Me, For No Reason Whatsoever "If right is always right, where's the fun in going that way? Go left." -Me, Because It's True
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.sickling. over 500!


Number of posts: 956 Age: 15 Registration date: 2008-10-25
 | Subject: Re: The Create-Your-Own-Children's-Card-Game-Card Thread! Mon Oct 05, 2009 9:00 pm | |
| | DarkLink3603 wrote: | Magic: The Gathering Card
Portal to Nothingness 0
Sorcery
Target player loses the game. You life total becomes 5. This card can only be used in a game with 3+ people.
After using this card for the first time ever, crumple it up, and throw it away.
At the beginning of a game, if you have this card in your library, you must show all players your library. If you have more than one "Portal to Nothingness" in your library, crumple all of them up, throw them away, and you lose the game.
WHAT THE F......... |
DIABOLIC TUTOR FTW xD
Sinister Tutor 3B Sorcery Search for one nonland card with converted mana cost 5 or less in your Library, show it to all players, and add it to your hand. You cannot play that card this turn._________________  |
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| | The Create-Your-Own-Children's-Card-Game-Card Thread! | |
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